Merge pull request #1315 from PicPeak/fix/1287-retry-failed-tiles

fix(gallery): retry a failed image fetch once the tile is back on screen
This commit is contained in:
Paul Nothaft
2026-09-06 21:07:22 +02:00
committed by GitHub
3 changed files with 357 additions and 3 deletions
+6 -1
View File
@@ -239,7 +239,12 @@ const corsOptions = {
// deployments can read the server's chosen download filename. Used
// by the gallery/admin download flows to honour the #493 "original
// camera filename" toggle on individual photo downloads (#507).
exposedHeaders: ['Content-Disposition'],
//
// Retry-After is not CORS-safelisted either. AuthenticatedImage reads it
// off a 429 to wait out the rate-limit window before retrying a thumbnail
// fetch; without it a split-origin deployment would spend its retry budget
// inside the window and leave the tile blank after the limit had lifted.
exposedHeaders: ['Content-Disposition', 'Retry-After'],
};
// Only attach CORS to API endpoints, not static assets
@@ -30,6 +30,44 @@ interface AuthenticatedImageProps extends Omit<React.ImgHTMLAttributes<HTMLImage
queuePriority?: 'high' | 'prefetch' | 'normal';
}
/**
* Retry budget for a fetch that rejects (#1287). Three attempts with a
* doubling delay — 2 s, 4 s, 8 s — and each one waits until the placeholder
* is actually on screen and the document is visible before it fires.
*/
const MAX_RETRIES = 3;
const RETRY_BASE_DELAY_MS = 2000;
/** A non-OK response, with its status so the retry can tell transient from final. */
class HttpError extends Error {
status: number;
/** Server-stated cooldown from `Retry-After`, in ms; 0 when absent. */
retryAfterMs: number;
constructor(status: number, statusText: string, retryAfter: string | null) {
super(`Failed to fetch image: ${status} ${statusText}`);
this.status = status;
this.retryAfterMs = parseRetryAfter(retryAfter);
}
}
/** `Retry-After` is either delay-seconds or an HTTP date. */
function parseRetryAfter(value: string | null): number {
if (!value) return 0;
const seconds = Number(value);
if (Number.isFinite(seconds)) return Math.max(0, seconds * 1000);
const at = Date.parse(value);
return Number.isFinite(at) ? Math.max(0, at - Date.now()) : 0;
}
/**
* A 4xx other than 408 (timeout) and 429 (rate limited) is the server's final
* answer for this URL — an expired gallery token, a missing photo — and asking
* again cannot change it. Everything else (network failure, 5xx, aborts that
* were not ours) may.
*/
const isFinalStatus = (status: number) =>
status >= 400 && status < 500 && status !== 408 && status !== 429;
/**
* Fetches an image with the gallery's bearer token and renders it.
*
@@ -76,6 +114,17 @@ export const AuthenticatedImage: React.FC<AuthenticatedImageProps> = ({
const [canvasFailed, setCanvasFailed] = useState(false);
const canvasRef = useRef<HTMLCanvasElement>(null);
const imageRef = useRef<HTMLImageElement | null>(null);
// Retry state (#1287). The nonce is a dependency of the fetch effect, so
// bumping it is the retry; the counter is per src, so a new image gets a
// fresh budget without an extra effect run to reset it.
const [retryNonce, setRetryNonce] = useState(0);
const attemptsRef = useRef(0);
// Cooldown the server asked for on the last failure (#1287). The backoff
// alone would spend all three retries inside a 15-minute rate-limit window
// and leave the tile blank after the limit had actually lifted.
const retryAfterRef = useRef(0);
const lastSrcRef = useRef<string | undefined>(undefined);
const retryRef = useRef<HTMLDivElement | null>(null);
// Draw image to canvas when canvas rendering is enabled
// Returns whether the pixels actually made it onto the canvas, so the
@@ -108,9 +157,15 @@ export const AuthenticatedImage: React.FC<AuthenticatedImageProps> = ({
// screen, which on a several-hundred-photo gallery is most of them.
const controller = new AbortController();
if (lastSrcRef.current !== src) {
lastSrcRef.current = src;
attemptsRef.current = 0;
}
// Determine which token to use based on context
if (!src) {
setImageSrc(fallbackSrc || '');
setError(false);
setIsLoading(false);
return;
}
@@ -175,7 +230,11 @@ export const AuthenticatedImage: React.FC<AuthenticatedImageProps> = ({
});
if (!response.ok) {
throw new Error(`Failed to fetch image: ${response.status} ${response.statusText}`);
throw new HttpError(
response.status,
response.statusText,
response.headers?.get?.('Retry-After') ?? null,
);
}
return await response.blob();
@@ -203,6 +262,13 @@ export const AuthenticatedImage: React.FC<AuthenticatedImageProps> = ({
// Returning here also stops the fallback below from firing a second
// request against an already-aborted signal.
if (aborted) return;
// A final 4xx exhausts the retry budget: on a 68-tile viewport, three
// retries per tile against an expired token would be ~200 requests
// that cannot succeed.
if (err instanceof HttpError && isFinalStatus(err.status)) {
attemptsRef.current = MAX_RETRIES;
}
retryAfterRef.current = err instanceof HttpError ? err.retryAfterMs : 0;
setIsLoading(false);
if (fallbackSrc && fallbackSrc !== src) {
try {
@@ -238,7 +304,65 @@ export const AuthenticatedImage: React.FC<AuthenticatedImageProps> = ({
objectUrls.forEach((url) => URL.revokeObjectURL(url));
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [src, fallbackSrc, slug, queuePriority]);
}, [src, fallbackSrc, slug, queuePriority, retryNonce]);
// Retry a failed fetch once the tile is back on screen (#1287).
//
// Before this, a rejected fetch set `error` and nothing ever asked again:
// the effect above only re-runs when its inputs change, and for a grid
// tile they never do. On the original reporter's install that was the
// difference between a transient failure and a permanently blank tile —
// a hiccup on cellular, or Safari cancelling loads when the tab goes to
// the background, left a tile with no image, no request in flight and
// nothing in any log, for as long as the gallery stayed open. That is the
// retry-on-scrolling-back-into-view the reporter asked for in the issue.
//
// Bounded, and gated on visibility. The delay doubles per attempt so a
// server that is actually down is not hammered, and an attempt does not
// fire until the placeholder intersects the viewport and the document is
// visible — a tile that failed while backgrounded retries when the user
// comes back, not while they are still away. Without IntersectionObserver
// the placeholder counts as visible.
const retryable = error && !fallbackSrc && attemptsRef.current < MAX_RETRIES;
useEffect(() => {
if (!retryable) return;
const el = retryRef.current;
if (!el) return;
let cancelled = false;
let delayElapsed = false;
let onScreen = typeof IntersectionObserver === 'undefined';
const retry = () => {
if (cancelled || !delayElapsed || !onScreen) return;
if (typeof document !== 'undefined' && document.visibilityState === 'hidden') return;
cancelled = true;
attemptsRef.current += 1;
setRetryNonce((n) => n + 1);
};
const timer = setTimeout(() => {
delayElapsed = true;
retry();
}, Math.max(RETRY_BASE_DELAY_MS * 2 ** attemptsRef.current, retryAfterRef.current));
let observer: IntersectionObserver | null = null;
if (typeof IntersectionObserver !== 'undefined') {
observer = new IntersectionObserver((entries) => {
onScreen = entries.some((entry) => entry.isIntersecting);
retry();
});
observer.observe(el);
}
document.addEventListener('visibilitychange', retry);
return () => {
cancelled = true;
clearTimeout(timer);
observer?.disconnect();
document.removeEventListener('visibilitychange', retry);
};
}, [retryable, retryNonce]);
// Effect to draw to canvas when image is loaded and canvas rendering is enabled
useEffect(() => {
@@ -314,6 +438,15 @@ export const AuthenticatedImage: React.FC<AuthenticatedImageProps> = ({
return <img src={fallbackSrc} alt={alt} {...props} />;
}
if (error) {
// Same box as the loading placeholder, and the element the retry effect
// observes. Returning null here (as this used to) left nothing to watch
// and nothing for the user to see either.
return (
<div ref={retryRef} className={props.className} style={{ backgroundColor: '#f3f4f6', ...props.style }} />
);
}
if (!imageSrc) {
return null;
}
@@ -0,0 +1,216 @@
/**
* Retry after a failed fetch (#1287).
*
* A rejected fetch used to set `error`, render nothing, and never ask again:
* the fetch effect only re-runs when its inputs change, and for a grid tile
* they never do. A transient failure a hiccup on cellular, Safari
* cancelling loads when the tab is backgrounded was therefore a
* permanently blank tile with nothing in any log.
*
* The retry is bounded (three attempts, doubling delay) and gated on the
* placeholder being on screen and the document being visible.
*/
import { act, render } from '@testing-library/react';
import { describe, it, expect, vi, beforeEach, afterEach } from 'vitest';
vi.mock('../../../utils/galleryAuthStorage', () => ({
getActiveGallerySlug: () => 'demo',
getGalleryToken: () => 'token',
inferGallerySlugFromLocation: () => 'demo',
resolveSlugFromRequestUrl: () => 'demo',
}));
vi.mock('../../../utils/url', () => ({ buildResourceUrl: (u: string) => `http://localhost${u}` }));
import { AuthenticatedImage } from '../AuthenticatedImage';
const ok = () => Promise.resolve({
ok: true,
blob: async () => new Blob(['x'], { type: 'image/png' }),
});
const loadFailed = () => Promise.reject(new TypeError('Load failed'));
const status = (code: number, headers: Record<string, string> = {}) => () => Promise.resolve({
ok: false,
status: code,
statusText: 'x',
headers: { get: (name: string) => headers[name] ?? null },
});
/** The observer callbacks registered by the component, so a test can drive them. */
type IOCallback = (entries: Array<{ isIntersecting: boolean }>) => void;
let observers: IOCallback[];
beforeEach(() => {
vi.useFakeTimers();
observers = [];
URL.createObjectURL = vi.fn(() => 'blob:mock') as unknown as typeof URL.createObjectURL;
URL.revokeObjectURL = vi.fn() as unknown as typeof URL.revokeObjectURL;
});
afterEach(() => {
vi.unstubAllGlobals();
vi.useRealTimers();
});
/** Let every pending promise in the fetch/queue chain settle. */
const flush = () => act(async () => { await vi.advanceTimersByTimeAsync(0); });
const advance = (ms: number) => act(async () => { await vi.advanceTimersByTimeAsync(ms); });
/** IntersectionObserver stub that never fires on its own; tests drive it. */
function stubIntersectionObserver() {
vi.stubGlobal('IntersectionObserver', class {
constructor(cb: IOCallback) { observers.push(cb); }
observe() {}
disconnect() {}
unobserve() {}
});
}
describe('AuthenticatedImage retry', () => {
it('retries a failed fetch after the delay and renders the image', async () => {
const fetchMock = vi.fn().mockImplementationOnce(loadFailed).mockImplementation(ok);
vi.stubGlobal('fetch', fetchMock);
const { container } = render(<AuthenticatedImage src="/api/gallery/demo/thumbnail/1" alt="t" />);
await flush();
expect(fetchMock).toHaveBeenCalledTimes(1);
expect(container.querySelector('img')).toBeNull();
await advance(1999);
expect(fetchMock).toHaveBeenCalledTimes(1);
await advance(1);
await flush();
expect(fetchMock).toHaveBeenCalledTimes(2);
expect(container.querySelector('img')?.getAttribute('src')).toBe('blob:mock');
});
it('gives up after three retries with a doubling delay', async () => {
const fetchMock = vi.fn().mockImplementation(loadFailed);
vi.stubGlobal('fetch', fetchMock);
render(<AuthenticatedImage src="/api/gallery/demo/thumbnail/1" alt="t" />);
await flush();
expect(fetchMock).toHaveBeenCalledTimes(1);
await advance(2000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(2);
await advance(4000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(3);
await advance(8000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(4);
await advance(60_000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(4);
});
it('waits until the placeholder is on screen before retrying', async () => {
stubIntersectionObserver();
const fetchMock = vi.fn().mockImplementationOnce(loadFailed).mockImplementation(ok);
vi.stubGlobal('fetch', fetchMock);
const { container } = render(<AuthenticatedImage src="/api/gallery/demo/thumbnail/1" alt="t" />);
await flush();
expect(observers).toHaveLength(1);
// Delay elapsed, but the tile is not on screen: no retry.
await advance(2000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(1);
// Scrolled back into view: retry fires now, without another delay.
act(() => observers[0]([{ isIntersecting: true }]));
await flush();
expect(fetchMock).toHaveBeenCalledTimes(2);
expect(container.querySelector('img')).not.toBeNull();
});
it('does not retry while the document is hidden, and does when it comes back', async () => {
const fetchMock = vi.fn().mockImplementationOnce(loadFailed).mockImplementation(ok);
vi.stubGlobal('fetch', fetchMock);
const visibility = vi.spyOn(document, 'visibilityState', 'get').mockReturnValue('hidden');
render(<AuthenticatedImage src="/api/gallery/demo/thumbnail/1" alt="t" />);
await flush();
await advance(2000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(1);
visibility.mockReturnValue('visible');
act(() => { document.dispatchEvent(new Event('visibilitychange')); });
await flush();
expect(fetchMock).toHaveBeenCalledTimes(2);
visibility.mockRestore();
});
it('does not retry a final 4xx such as an expired token', async () => {
const fetchMock = vi.fn().mockImplementation(status(401));
vi.stubGlobal('fetch', fetchMock);
render(<AuthenticatedImage src="/api/gallery/demo/thumbnail/1" alt="t" />);
await flush();
await advance(60_000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(1);
});
it('retries a 5xx and a 429', async () => {
const fetchMock = vi.fn()
.mockImplementationOnce(status(503))
.mockImplementationOnce(status(429))
.mockImplementation(ok);
vi.stubGlobal('fetch', fetchMock);
const { container } = render(<AuthenticatedImage src="/api/gallery/demo/thumbnail/1" alt="t" />);
await flush();
await advance(2000); await flush();
await advance(4000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(3);
expect(container.querySelector('img')?.getAttribute('src')).toBe('blob:mock');
});
it('waits out a Retry-After longer than the backoff before spending a retry', async () => {
const fetchMock = vi.fn()
.mockImplementationOnce(status(429, { 'Retry-After': '30' }))
.mockImplementation(ok);
vi.stubGlobal('fetch', fetchMock);
const { container } = render(<AuthenticatedImage src="/api/gallery/demo/thumbnail/1" alt="t" />);
await flush();
// The 2 s backoff alone would have fired here.
await advance(29_999); await flush();
expect(fetchMock).toHaveBeenCalledTimes(1);
await advance(1); await flush();
expect(fetchMock).toHaveBeenCalledTimes(2);
expect(container.querySelector('img')).not.toBeNull();
});
it('leaves the fallbackSrc path alone', async () => {
const fetchMock = vi.fn().mockImplementation(loadFailed);
vi.stubGlobal('fetch', fetchMock);
const { container } = render(
<AuthenticatedImage src="/api/gallery/demo/thumbnail/1" fallbackSrc="/static/fallback.png" alt="t" />,
);
await flush();
// primary + fallback, then the plain <img> takes over — no retry loop.
expect(fetchMock).toHaveBeenCalledTimes(2);
expect(container.querySelector('img')?.getAttribute('src')).toBe('/static/fallback.png');
await advance(60_000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(2);
});
it('a new src gets a fresh retry budget', async () => {
const fetchMock = vi.fn().mockImplementation(loadFailed);
vi.stubGlobal('fetch', fetchMock);
const { rerender } = render(<AuthenticatedImage src="/api/gallery/demo/thumbnail/1" alt="t" />);
await flush();
await advance(2000); await flush();
await advance(4000); await flush();
await advance(8000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(4);
rerender(<AuthenticatedImage src="/api/gallery/demo/thumbnail/2" alt="t" />);
await flush();
expect(fetchMock).toHaveBeenCalledTimes(5);
await advance(2000); await flush();
expect(fetchMock).toHaveBeenCalledTimes(6);
});
});