# TaskFlow Design Vision & Roadmap

## Core Philosophy
**"Productivity that feels like Play."**
TaskFlow aims to bridge the gap between powerful, flexible task management (GTD, Time Blocking) and engaging, dopamine-friendly interactions (Gamification). We want users to feel *pulled* into productivity, not pushed.

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## 🎮 Gamification Strategy (The "Flow" Engine)
Gamification should not be a gimmick; it should visually represent progress and effort.

### Phase 1: The "Juice" (Immediate Feedback)
*Focus: making interactions feel rewarding.*
- [x] **Confetti & Sounds**: Celebration on task completion. (Implemented)
- [ ] **Combo Streaks**: "Double Kill", "Hat Trick" visual effects when completing multiple tasks rapidly.
- [ ] **Daily Streak Fire**: A visual indicator of consecutive days with >0 tasks completed.

### Phase 2: The "Journey" (Progression)
*Focus: Long-term retention.*
- [ ] **XP & Leveling System**:
    - Tasks grant XP based on difficulty/size interactions (AI estimated).
    - Leveling up unlocks visual themes, app icons, or "Relax Mode" wallpapers.
- [ ] **Character/Avatar**:
    - A minimalist "Focus Companion" that grows or changes states based on your productivity.
    - E.g., A planted tree that grows, or a cyber-pet that evolves.

### Phase 3: The "Challenge" (Engagement)
*Focus: Overcoming inertia.*
- [ ] **Boss Battles (Project View)**:
    - Large projects are visualized as "Bosses" with health bars.
    - Each task completed deals damage to the boss.
- [ ] **Daily Quests**:
    - Random challenges: "Clear 3 overdue tasks", "Work for 2 hours in Focus Mode".
    - Reward: Bonus XP or "Freeze Streaks" (skip day items).

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## 🚀 Advanced Capabilities (The "Power" Engine)
For "Heavy Knowledge Architects", the system must support complex data structures without UI clutter.

### 1. "Smart" Time Blocking & Review
- [ ] **Auto-Scheduling (AI)**:
    - "Magic Schedule" button: Fits tasks into calendar gaps based on duration and priority.
- [ ] **Weekly Review Mode**:
    - A dedicated wizard view to process Inbox, review calendar, and plan the next week.
- [ ] **Energy Contexts**:
    - Tag tasks with energy requiremenets (High, Low, Creative).
    - Filter: "I'm tired but want to be productive" -> Shows Low Energy tasks.

### 2. Deep Structural Management
- [ ] **Dependencies (Gantt-lite)**:
    - "Task B cannot start until Task A is done."
    - Visual connection lines in Kanban/Timeline views.
- [ ] **Hierarchical Tags & Smart Lists**:
    - Nested tags (e.g., `Work/ProjectA/Design`).
    - Smart Views using boolean logic (e.g., `(Due:Today OR Overdue) AND !Tag:LowPriority`).

### 3. Knowledge Integration
- [ ] **Markdown/Wiki Notes**:
    - Turn task descriptions into full sub-documents.
    - Bidirectional linking between tasks (like Obsidian/Roam).
- [ ] **Capture Anywhere**:
    - Global hotkey entry (already started with Command Palette).
    - Browser extension clipper.

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## 🛠 Proposed Immediate Next Steps
To balance "Wow" factor with "Utility", we propose focusing on:
1.  **XP System & User Levels**: Simple database tracking of user stats.
2.  **Project "Boss Bars"**: Visualizing project progress bars in the Dashboard.
3.  **Dependencies**: Basic "Blocked By" field preventing completion.
